AI Insights · Timothy · July 2024
Top 5 Casual Games on iOS in France Q2 2024
Discover the performance of the top 5 casual games on iOS in France during Q2 2024, including downloads, revenue, and weekly active users trends.
In the second quarter of 2024, the top 5 casual games on iOS in France showed diverse performance in terms of downloads, revenue, and weekly active users. Data from Sensor Tower reveals interesting trends for these popular games.
Insight - Play With Friends experienced a notable increase in revenue, starting at approximately $761 in the first week of April and peaking at about $1.7K by the end of June. Downloads saw a significant spike mid-April, reaching around 54K in the week of May 13, before stabilizing around 17K towards the end of June. Weekly active users followed a similar trend, peaking at roughly 87.6K in the week of May 20 and settling at 46.2K by the end of the quarter.
Subway Surfers, published by Sybo Games ApS, maintained a steady revenue stream, starting at approximately $1.5K in early April and fluctuating around $800 to $1.5K throughout the quarter. The game consistently attracted downloads, with a peak of about 24.3K in mid-April and maintaining an average of around 22K by the quarter's end. Weekly active users remained robust, with numbers around 581K at the start of April, slightly dipping to about 545K by the end of June.
Township by Playrix saw stable revenue, ranging from about $46K to $59K throughout the quarter. Downloads fluctuated, starting at approximately 20.8K in early April, peaking at 29.5K by mid-April, and then decreasing to about 14.6K by the end of June. Weekly active users showed consistency, with numbers hovering around 51.4K at the beginning of April and ending at about 50.2K in late June.
Winerz exhibited varying revenue trends, peaking at roughly $7.8K in mid-April and then stabilizing around $300 to $700 towards the end of the quarter. Downloads saw a dramatic increase, reaching about 109.8K in mid-April, before dropping to approximately 31.4K by late June. Weekly active users mirrored this trend, peaking at around 176.4K in the week of April 22 and stabilizing at about 106.8K by the end of June.
Finally, MONOPOLY GO! from Scopely, Inc. demonstrated strong revenue performance, starting at approximately $892K in early April, peaking at around $989K in early June, and closing the quarter at about $566K. Downloads were relatively stable, averaging around 22K in April and slightly decreasing to about 17K by June end. Weekly active users showed a slight decline from approximately 109.5K in early April to about 65.8K by the end of June.
These trends reflect the dynamic nature of the casual gaming market in France for Q2 2024. For more detailed insights and data, visit Sensor Tower.